AI Insights · Timothy · July 2022
Top 5 2D Realistic Games on iOS in Finland Q2 2022
The top 5 2D realistic games on iOS in Finland for Q2 2022 showed varied performances in downloads, revenue, and active users. Detailed metrics reveal significant trends among these popular apps.
In the second quarter of 2022, the top 5 2D realistic games on the iOS platform in Finland exhibited diverse performance metrics in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game.
8 Ball Pool™ from Miniclip.com had a turbulent quarter. Weekly revenue started at approximately $2.9K in late March but saw a decline, hitting a low of about $1.4K in mid-June before rebounding to around $2K by the end of June. Downloads also fluctuated, beginning at 972 and peaking at 1.8K in the week of June 20. Active users remained relatively stable, hovering around 34K to 36K, with a slight dip to approximately 31K in early June.
Supremacy 1914 by Bytro Labs GmbH showed significant growth in revenue towards the end of the quarter. Starting with modest weekly revenues under $100, it spiked to a high of $971 in mid-June. Downloads followed a similar pattern, with an initial low of 20 downloads per week, soaring to over 5K in late May. Active users displayed a notable increase, peaking at 4.2K in early June from a base of around 100 in late March.
Solitaire – Classic Card Games from Easybrain Ltd experienced consistent growth in both downloads and active users. Weekly downloads rose from 195 at the end of March to over 800 by the end of June. Active users increased steadily from 2.6K to over 4.5K during the same period. Revenue saw minor fluctuations, with peaks of $24 in late June.
Woodoku - Wood Block Puzzles by Tripledot Studios had a steady increase in downloads, peaking at 885 in mid-June from an initial 513. Active users also saw a rise from 4.7K in late March to around 6.1K in early June, although there was a slight decline towards the end of June.
Block Puzzle - Brain Games from Oakever Games maintained a consistent performance throughout the quarter. Weekly downloads hovered around the 300 mark, with minor peaks and troughs. Revenue remained relatively stable, with weekly earnings around $10 to $25. Active users stayed steady, ranging from 3.4K to 3.8K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends are available for further exploration.